Animating the 3D cube with Three.js
Introduction
In today’s digital world, web technology has become incredibly powerful. We’ve reached a point where you can experience captivating 3D graphics right in your web browser. Imagine this — no need for plugins or external tools; it’s all within the realm of pure web content. And guess what’s driving this exciting change? It’s WebGL, a fantastic technology that makes rendering both 2D and 3D graphics possible. But hey, let’s be real — it might seem a bit tricky, especially for those starting out. That’s where Three.js comes in as a superhero! Three.js is like your trusty sidekick — it simplifies the complex bits and offers a much friendlier path into the enchanting world of 3D web graphics. In this article, let’s embark on a journey to explore the basics of bringing 3D graphics to life using WebGL and the magical powers of Three.js.
WebGL and Three.js: A Perfect Match
WebGL is a low-level, complex API. While it provides tremendous power and flexibility, it also comes with a steep learning curve. On the other hand, Three.js provides a higher-level abstraction, enabling developers to create 3D scenes without delving deep into the intricacies of WebGL.