Animating the 3D cube with Three.js

Aneeqa Khan
3 min readAug 24, 2023

Introduction

In today’s digital world, web technology has become incredibly powerful. We’ve reached a point where you can experience captivating 3D graphics right in your web browser. Imagine this — no need for plugins or external tools; it’s all within the realm of pure web content. And guess what’s driving this exciting change? It’s WebGL, a fantastic technology that makes rendering both 2D and 3D graphics possible. But hey, let’s be real — it might seem a bit tricky, especially for those starting out. That’s where Three.js comes in as a superhero! Three.js is like your trusty sidekick — it simplifies the complex bits and offers a much friendlier path into the enchanting world of 3D web graphics. In this article, let’s embark on a journey to explore the basics of bringing 3D graphics to life using WebGL and the magical powers of Three.js.

WebGL and Three.js: A Perfect Match

WebGL is a low-level, complex API. While it provides tremendous power and flexibility, it also comes with a steep learning curve. On the other hand, Three.js provides a higher-level abstraction, enabling developers to create 3D scenes without delving deep into the intricacies of WebGL.

Starting Simple: A Rotating Cube

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Aneeqa Khan
Aneeqa Khan

Written by Aneeqa Khan

I’m a frontend web and mobile developer specialized in web/mobile designs and frontend frameworks. I usually work with React, React Native, Next and TypeScript.

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